Horrors of the Hyborian Age
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Horrors of the Hyborian Age is a 2d20 system sourcebook from Horrors of the Hyborian Age is a 2d20 system sourcebook from Modiphius for the Robert E. Howard’s Conan: Adventures in an Age Undreamed of RPG. It serves as a bestiary and guide to the monsters, beasts, undead, and cosmic horrors inhabiting the world of Conan. The book provides stats and lore for creatures ranging from natural beasts and dinosaurs to Lovecraftian menaces and sorcerous constructs.
Key Content and Features:
Creature Bestiary: Includes entries for classic monsters (sirens, lamias, mummies), Lovecraftian horrors (Old Ones, shoggoths), and creatures from the original Howard stories.
Variety of Foes: Features wild animals, dinosaurs, living plants, golems, and serpentine creatures of Set.
Customization Rules: Contains rules for creating mutations and chimerical horrors.
Player Options: Introduces new Beast and Beast Master archetypes and backgrounds.
Setting Integration: Offers guidance on incorporating these horrors into campaigns, with artwork from recognized Conan artists.
This volume requires the core rulebook to use. It is designed for Game Masters to introduce high-stakes, terrifying encounters into their games, focusing on the savage and supernatural dangers of the era. serves as a bestiary and guide to the monsters, beasts, undead, and cosmic horrors inhabiting the world of Conan. The book provides stats and lore for creatures ranging from natural beasts and dinosaurs to Lovecraftian menaces and sorcerous constructs.
Key Content and Features:
- Creature Bestiary: Includes entries for classic monsters (sirens, lamias, mummies), Lovecraftian horrors (Old Ones, shoggoths), and creatures from the original Howard stories.
- Variety of Foes: Features wild animals, dinosaurs, living plants, golems, and serpentine creatures of Set.
- Customization Rules: Contains rules for creating mutations and chimerical horrors.
- Player Options: Introduces new Beast and Beast Master archetypes and backgrounds.
- Setting Integration: Offers guidance on incorporating these horrors into campaigns, with artwork from recognized Conan artists.
This volume requires the core rulebook to use. It is designed for Game Masters to introduce high-stakes, terrifying encounters into their games, focusing on the savage and supernatural dangers of the era.
Product Information
- Product Name:
- Horrors of the Hyborian Age
- Product Type:
- Accessory
- Publisher:
- Modiphius Entertainment
- ISBN-13:
9781912200108
- Page Count:
- 114 pages
Horrors of the Hyborian Age is a 2d20 system sourcebook from Horrors of the Hyborian Age is a 2d20 system sourcebook from Modiphius for the Robert E. Howard’s Conan: Adventures in an Age Undreamed of RPG. It serves as a bestiary and guide to the monsters, beasts, undead, and cosmic horrors inhabiting the world of Conan. The book provides stats and lore for creatures ranging from natural beasts and dinosaurs to Lovecraftian menaces and sorcerous constructs.
Key Content and Features:
Creature Bestiary: Includes entries for classic monsters (sirens, lamias, mummies), Lovecraftian horrors (Old Ones, shoggoths), and creatures from the original Howard stories.
Variety of Foes: Features wild animals, dinosaurs, living plants, golems, and serpentine creatures of Set.
Customization Rules: Contains rules for creating mutations and chimerical horrors.
Player Options: Introduces new Beast and Beast Master archetypes and backgrounds.
Setting Integration: Offers guidance on incorporating these horrors into campaigns, with artwork from recognized Conan artists.
This volume requires the core rulebook to use. It is designed for Game Masters to introduce high-stakes, terrifying encounters into their games, focusing on the savage and supernatural dangers of the era. serves as a bestiary and guide to the monsters, beasts, undead, and cosmic horrors inhabiting the world of Conan. The book provides stats and lore for creatures ranging from natural beasts and dinosaurs to Lovecraftian menaces and sorcerous constructs.
Key Content and Features:
- Creature Bestiary: Includes entries for classic monsters (sirens, lamias, mummies), Lovecraftian horrors (Old Ones, shoggoths), and creatures from the original Howard stories.
- Variety of Foes: Features wild animals, dinosaurs, living plants, golems, and serpentine creatures of Set.
- Customization Rules: Contains rules for creating mutations and chimerical horrors.
- Player Options: Introduces new Beast and Beast Master archetypes and backgrounds.
- Setting Integration: Offers guidance on incorporating these horrors into campaigns, with artwork from recognized Conan artists.
This volume requires the core rulebook to use. It is designed for Game Masters to introduce high-stakes, terrifying encounters into their games, focusing on the savage and supernatural dangers of the era.