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Hot on the trail of the fleeing slavers, characters wend their way further into the Drachensgrab Hills to the isle of the Slave Lords. There they t...
View full detailsTo arms! To arms! The battle lines are drawn as desert men and inhuman tribes wait poised to strike on the fertile and rich lands of the east. The ...
View full detailsLook what's here! Advanced Dungeons & Dragons Permanent Character Folder and Adventure Records especially designed for use with Advanced Dungeo...
View full detailsThe Isle of Dread is the first in a series of adventure modules for use with the DUNGEONS & DRAGONS Expert Rules. As the first D&D wildern...
View full detailsThe Village of Hommlet module introduces the small village of Hommlet and has a small adventure in the moathouse of the Temple of Elemental Evil. T...
View full detailsIn Vault of the Drow, the PCs reach the Drow city where the giant raids were instigated. But who instigated the instigators? 32-page booklet and co...
View full detailsThis printing is identified by ISBN and Product Number in white lettering, above the UPC bar code with no box. No price. You stand on the road ea...
View full detailsIn Shrine of the Kuo-Toa, the PCs enter and pass through a religious shrine to Blibdoolpoolp, the sea mother goddess, on their way through the Unde...
View full detailsAfter taking on the giants in the G series, the PCs go after the instigators of the raids in the Underdark. 14-page booklet and cover with foldout ...
View full detailsThe city-state of Mithril: a pocket of civilization carved out of the wilderness between the Blood Sea's tainted waters and the perilous Kelder Mou...
View full detailsOver 200 new monsters for 3rd edition rules. From the horrible Wrack Dragons to the intoxicating Brewer Gnomes, from the colossal Mithril Golem to ...
View full detailsThe first printing can be identified by the UK Rathmore Road address on the back cover.As any good Dungeon Master knows, preparation is the key to ...
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