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Dungeons & Dragons, D&D: Master Players' Book (TSR 1985)
Master DM's Book - New rules for anti-magic effects, mystics, artifacts, and campaigning. Plus new treasures and monsters, including creatures from...
View full detailsTake the Red PillLife is harsh on the streets of the Prime Reality. There's only one way to survive: violence -- sometimes real, sometimes jacked i...
View full detailsMaster the OccultForgotten secrets open to your eyes. Demon hunters track their nemeses through wild Etherspace while ritual occultists master anci...
View full detailsIncludes maps The Grand Duchy of Karameikos is the first in a series - a completely new concept in gaming aids for the DUNGEONS & DRAGONS game ...
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